Tag Archives: wolf

Shavra – Progress and Characters

You can also read the last update for more information on design choices 🙂 I had some time to work on this and after some frustration and quite a few deleted meshes, I finally have a level of quality and … Continue reading

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Relict – FPSCreator Fantasy Game – 2010

2010 FPSC Hello there! Relict is a project still close to my heart. Game development is a particularly frustrating art form as its very possible to pour a lot of work and time into a project and yet still end … Continue reading

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[Tutorial] – Lightmapping in Game Guru

Hi! First of all, I don’t claim my lightmapping to be particularly great. However, I was one of the first to dabble into GG’s stubborn lightmapper and am sad to see that so little have yet dared to experiment with … Continue reading

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[ R E D A C T E D ] – Hired Gun – Full Release – 2016

[ r e d a c т e d ] – нιred gυn ***** Developer: Wolf Description: Redacted – Hired Gun was originally conceived as a test game. I have lost a lot of games. I have spent quite some … Continue reading

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[ R E D A C T E D] – Hired Gun ( a free game currently in beta)

This article will have a long string of images. If you are on mobile or have a weaker internet connection, give ’em a sec to load before you scroll down 🙂 This is also a collection of articles I have … Continue reading

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New Low-Poly 3D Assets

I usually don’t make individual posts about new 3D Models. Normally I just hoard them in the 3D Bazaar. But since I don’t have that much new to pen just yet and am in the middle of reorganizing a lot … Continue reading

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{M.i.A} Missing in Action – The Subliminal Journey – Survival Horror – 2008 / 09

This is an archival post for a discontinued project from 2008. Work on this has started in early 2008 as a pure bred FPS game in FPSC. It has been extended to a more story driven survival horror game in … Continue reading

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