Tag Archives: spyra

Spyra – Last Update! Screenshots included!

Time for a larger update. I have built 2 somewhat decent testmaps to illustrate this update. These levels aren’t completely done yet as designing the new higher quality visuals takes some time and implementing the more complex gameplay takes some … Continue reading

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Spyra June Update II

* * * * * * * * * * * * * * * * * * * * * * * * * * * * I’m really glad I am not a professional gamedesigner. A few years … Continue reading

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Spyra – June Update

* * * * * * * * * * * * * * * * * * * * * * * * * * * * * Oddly enough, the software does not trouble me lately. All the … Continue reading

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Spyra – Mai Update

      * * * * * * * * * * * * * * * * * * * *     * * * * * * * * * * * * * * * … Continue reading

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Spyra – Update

Its been a while since the last update because Springtime! Weeee! That and its not getting dark as quick as it used to so I’m getting in the “sit in my lambpelted throne and make games” mood a little less … Continue reading

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Spyra – April Update

And now its time for a little update This is the last build I do in version 1.20.15. The first few levels are pretty much dungeon dwelling and what is a dungeon without is misproportioned critters? I spare you the … Continue reading

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