Tag Archives: Shavra

Shavra – Small Update

****Small Update**** No earth shattering news but as you know, games like this grow in small increments. I have been adding to existing areas, which I hope you’re not tired of seeing A few other tiny things have happened too … Continue reading

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Shavra – 2020 Rebirth

As for now, I have gotten around working on this again and made some progress. The overwhelming majority of things are still in a very early, rushed state. Mostly because I never actually did much LUA for this, unlike Acythian, … Continue reading

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More Unity shenanigans

Hello! I’d like to share more of my unity progress and experiments here: From the Acythian Prototype and more of the Shavra Prototype here:

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News about Acythian and the discontinuation of Shavra

Hello! I have yet again updated page 1 to better represent the project at its current stage. The last time I did that was in February of 2017. Its true that this project has evolved along side the engine which … Continue reading

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Shavra – Renaissance – Compilation of most recent upgrades 2018

  * * * Hey gang! Yeah, I know there was a big post up ahead where I announced that I quit the project. Well, I deleted it…because I can do that. I took a while off to take care … Continue reading

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Shavra – Improving Visuals in Game Guru

I haven’t updated this for a while because I was finishing my test game and have been trying things here and there. I feel like I have progressed enough to give this another whirl (as I try to achieve a … Continue reading

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Hello! I haven’t updated in a while and figured I should before I’m away for a few days. Not much has happened here. I have imported the weapons that have also been present in previous iterations of my fantasy games. … Continue reading

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Shavra – fear and loathing with interior design and characters

Hey gang! I have to admit that I present you this updated with mixed feelings. Not only because I didn’t get all too much further into development but also because I developed a love-hate relationship with my characters. I have … Continue reading

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Shavra – Nothern Island and Abbey Interior

Alright! Time for an update! I know that what I have shown the last time was already rather polished so I’ll have to warn you that what will be shown in this update is in an a lot more “raw” … Continue reading

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Shavra – Progress and Characters

You can also read the last update for more information on design choices 🙂 I had some time to work on this and after some frustration and quite a few deleted meshes, I finally have a level of quality and … Continue reading

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