Tag Archives: Shavra

[Tutorial] – Lightmapping in Game Guru

Hi! First of all, I don’t claim my lightmapping to be particularly great. However, I was one of the first to dabble into GG’s stubborn lightmapper and am sad to see that so little have yet dared to experiment with … Continue reading

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The Escape from Reaper Harbour // 2009 // First TGC release

“This is an archival page for “The Escape from Reaper Harbour”, a First Person Shooter that I have developed and published in 2009. It had a Sequel “Beyond Cryostasis and Vitrification” in early developed that got cancelled later. This game … Continue reading

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{The Archive} Shavra – Black November

THIS ARTICLE IS A COLLECTION OF UPDATES AND MATERIAL OF A VIDEOGAME WHICH IS CURRENTLY NOT IN DEVELOPMENT. I DON’T KNOW IF I EVER WILL FINISH THIS TITLE OR WHAT SOFTWARE/ENGINE IT WILL RUN ON. THANKS FOR YOUR UNDERSTANDING. THE … Continue reading

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{The Archive} SHAVRA – Dead Frequency

THIS ARTICLE IS A COLLECTION OF UPDATES AND MATERIAL OF A VIDEOGAME WHICH IS CURRENTLY NOT IN DEVELOPMENT. I DON’T KNOW IF I EVER WILL FINISH THIS TITLE OR WHAT SOFTWARE/ENGINE IT WILL RUN ON. THANKS FOR YOUR UNDERSTANDING. ALSO: … Continue reading

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