Tag Archives: game

The Escape from Reaper Harbour // 2009 // First TGC release

“This is an archival page for “The Escape from Reaper Harbour”, a First Person Shooter that I have developed and published in 2009. It had a Sequel “Beyond Cryostasis and Vitrification” in early developed that got cancelled later. This game … Continue reading

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GTFO – Get The Fuck Out

GTFO – Get The Fuck Out 2007 / 08 The plot of GTFO was mostly just framework to get a survive the night/escape the haunted house story going. You play as a disillusioned soldier coming home after a tour in … Continue reading

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Spyra – Last Update! Screenshots included!

Time for a larger update. I have built 2 somewhat decent testmaps to illustrate this update. These levels aren’t completely done yet as designing the new higher quality visuals takes some time and implementing the more complex gameplay takes some … Continue reading

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UDK/ Unreal Engine Level Art Gallery from “Relikt” (Medieval/Fantasy)

Relikt evolved out of the FPSC Project “Relict” and was my first UDK Project. It has been featured on the website of the PC Games here (german) and had a development profile here. Youtube Link to a Video Presentation of … Continue reading

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Symbiotic – Discontinued – 2010 FPS Game

Symbiotic 2010 Later morphed into Psishock Developed in FPSC Direct X 9 With Fenix Mod Summary Symbiotic was the spiritual successor of Lunar Crisis. It was a survival horror shooter set on a space station that relied heavily on adventure … Continue reading

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Dephts of R’lyeh /Cthulhu-Lovecraft-Fantasy Pack 3D Models.

  Hi! Welcome to the work in progress thread dedicated to my new 3D project.   ************ What is this? ************ I aim to design a large library of inhuman architecture to create a city inspired by the lovecraftian city … Continue reading

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Kshatriya Prologue: Prologue -> Episodic Free First Person Shooter released

He is too much of a gentleman to spray it out like this but the majority of this game has been designed by bugsy. I just helped out with models, ideas, some sounds and the menue screens. In case you … Continue reading

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Spyra June Update II

* * * * * * * * * * * * * * * * * * * * * * * * * * * * I’m really glad I am not a professional gamedesigner. A few years … Continue reading

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Spyra – June Update

* * * * * * * * * * * * * * * * * * * * * * * * * * * * * Oddly enough, the software does not trouble me lately. All the … Continue reading

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Spyra – Mai Update

      * * * * * * * * * * * * * * * * * * * *     * * * * * * * * * * * * * * * … Continue reading

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