Tag Archives: game

Spectre – December 2021

UPDATE I haven’t updated this thread in a while because progress was somewhat slow and to be frank, this whole game is currently a disjointed mess. I only realized this when I wanted my friends Duke and Bugsy to test … Continue reading

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Shavra – Small Update

****Small Update**** No earth shattering news but as you know, games like this grow in small increments. I have been adding to existing areas, which I hope you’re not tired of seeing A few other tiny things have happened too … Continue reading

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Acythian – More prototyping and a lot to learn

Hello! Its time for a little update on my project Acythian. Now a lot of my regular readers have likely seen all of this already but so far I have not uploaded it “officially”. These are more screenshots and impressions … Continue reading

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On learning Unity…

Hey, hey people!  I hope this summer finds you well and welcome to this article, where I will tell you a few things about my experience with learning Unity and why you too might want to leave maker software behind … Continue reading

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News about Acythian and the discontinuation of Shavra

Hello! I have yet again updated page 1 to better represent the project at its current stage. The last time I did that was in February of 2017. Its true that this project has evolved along side the engine which … Continue reading

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Before you consider releasing a game on Steam…

… please take a few minutes out of your day to read what I have to say. I am writing this as a bit of a guide of what you have to take into account before you publish your project … Continue reading

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Arkane Studios – Half Life² Episode 4

Howdy! I am fully aware that this is old news but I only recently found out that valve has outsourced the development of Half Life² Episode 4 to french dev-team Arkane Studios. Half Life² is among my favourite FPS games … Continue reading

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Acythian – Horror Themed UrbEx level

It’s there in your eyes Like diamonds ablaze Sleepless we walk Through the valley of dreams We live life long enough Like silent machines Hello! I’ve made some progress here and there and also started working on a new map. … Continue reading

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Acythian – November Update

Hello! Development has been slow once again so I can only leave you with a few changes to level 1. (previously in a different article. LINK ) Basically, in the first draft the complex was on an island and I … Continue reading

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Acythian – Ventshafts/Maintenance Area – Cyberpunk/Noir FPS Game

Start up from a solitary planet; again but there’s a language that I never spoke And it’s clogging up inside my throat Electric connections that were dormant now ingite It’s like another part of sight A second eyelid that was … Continue reading

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