Tag Archives: fpsc

Amytric Pulse : Operation Euridike Full Release

PLEASE READ THESE FOUR POINTS BEFORE YOU PLAY! * This game uses the dividetexturesize = 2 command and runs therefore in half resolution. Sadly, this was necessary to get it to run at all. You can change this value back … Continue reading

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Amytric Pulse – Operation Euridike – To be released in late october, early november

Hey gang! If you read this thread, chances are you’ve already seen me presenting this game on Discord. Now, since this is a project, just like I used to work on back in the day, it only felt right to … Continue reading

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News about Acythian and the discontinuation of Shavra

Hello! I have yet again updated page 1 to better represent the project at its current stage. The last time I did that was in February of 2017. Its true that this project has evolved along side the engine which … Continue reading

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Nomad Mod and a requiem for FPSCreator

Hey! If you are reading this chances are that you used FPSCreator in the past or are still using it and you are either viewing this for information or a tiny dose of nostalgia. If you are new to FPSCreator … Continue reading

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Archive – Okkult: Children of Dagon – 2013

2013 FPSC ” Posted on 12. February 2013 by serygala This is it! This is the big one. My last game.” This is how I opened the announcment of this project. Well…that didn’t happen, and neither did this game. Back … Continue reading

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Relict – FPSCreator Fantasy Game – 2010

2010 FPSC Hello there! Relict is a project still close to my heart. Game development is a particularly frustrating art form as its very possible to pour a lot of work and time into a project and yet still end … Continue reading

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[Tutorial] – Lightmapping in Game Guru

Hi! First of all, I don’t claim my lightmapping to be particularly great. However, I was one of the first to dabble into GG’s stubborn lightmapper and am sad to see that so little have yet dared to experiment with … Continue reading

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