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Tag Archives: cyberpunk
Spectre – December 2021
UPDATE I haven’t updated this thread in a while because progress was somewhat slow and to be frank, this whole game is currently a disjointed mess. I only realized this when I wanted my friends Duke and Bugsy to test … Continue reading
Posted in Development, Spectre
Tagged cyberpunk, free shooter, game, game guru, game Guru max, gameguru, GG, hobby game dev, indie, scifi, Spectre
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SPECTRE – The Sewers
*************U P D A T E************* Hey folks! I notice that I have not updated this games online profile in a while. I have been busy working on it quite a bit and some of you who follow my work … Continue reading
Posted in 3D Art, Development, Spectre
Tagged cyberpunk, game guru, GG, ggmax, indie game, kanal, serygalacaffeine, sewer, Spectre, the game creators
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SPECTRE – AUGUST 2021 WORK IN PROGRESS
Alright, update! I haven’t posted on here for a while so there is quite a bit to talk about. First thing to mention is maybe the war memorial basement which will be the second level of the game. Its far … Continue reading
S P E C T R E
Title: S P E C T R E Genre: Cyberpunk FPS Adventure Developer: Wolf Plot Outline: In the far future, a mutated special operative gets called in for a job at a remote military outpost. A supposedly routine mission quickly … Continue reading
Posted in 3D Art, acythian, Development, The Archive
Tagged action adventure, cyberpunk, free indie game, future, game guru, GG, hobby game development, indie game, jungle, scifi, serygalacaffeine, Spectre, tropical, wolf
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Unreal Engine 4 learning experience
Hi! If you have followed this site you might have come across several posts on getting to grips with the unity engine. Well in order to learn UE 4, I have recreated the same map I made for the unity … Continue reading
Amytric Pulse : Operation Euridike Full Release
PLEASE READ THESE FOUR POINTS BEFORE YOU PLAY! * This game uses the dividetexturesize = 2 command and runs therefore in half resolution. Sadly, this was necessary to get it to run at all. You can change this value back … Continue reading
Amytric Pulse – Operation Euridike – To be released in late october, early november
Hey gang! If you read this thread, chances are you’ve already seen me presenting this game on Discord. Now, since this is a project, just like I used to work on back in the day, it only felt right to … Continue reading
Posted in 3D Art, acythian, Development
Tagged Amytric Pulse, blue, cyberpunk, fpsc, fpscreator, free fps game, free shooter, Operation Euridike, scifi, serygala, the game creators, wolf, work in progress
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Acythian – More prototyping and a lot to learn
Hello! Its time for a little update on my project Acythian. Now a lot of my regular readers have likely seen all of this already but so far I have not uploaded it “officially”. These are more screenshots and impressions … Continue reading
Posted in 3D Art, acythian, Development
Tagged 3d, action, acythian, cyberpunk, dynamic lighting, first person, free indie game, future, game, maintenance area, scifi, third person, Underground, unity, Unity Engine
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Acythian – 2019 City and Characters
UPDATE If you followed this project since its inception you might have noticed that it went through several iterations of character designs. Initially I was working with Errant AI’s character collection. However, despite being very versatile they are barely usable … Continue reading
Posted in Miscellaneous
Tagged acythian, amateur indie game, cyberpunk, cyberpunk city, game guru, scifi city, serygala, serygalacaffeine, update
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News about Acythian and the discontinuation of Shavra
Hello! I have yet again updated page 1 to better represent the project at its current stage. The last time I did that was in February of 2017. Its true that this project has evolved along side the engine which … Continue reading
Posted in acythian, Development, Personal
Tagged acythian, city, cyberpunk, Discontinued, fpsc, game, game guru, game guru graphics, neon adverts, Personal, Relict, scifi, serygalacaffeine, Shavra, upgrade, work in progress
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