Category Archives: Shavra

Everything related to games from the Shavra – Renaissance Project is filed in here.
This includes several artworks and the previous installments such as Relikt or Spyra.

More Unity shenanigans

Hello! I’d like to share more of my unity progress and experiments here: From the Acythian Prototype and more of the Shavra Prototype here:

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Shavra – Renaissance – Compilation of most recent upgrades 2018

  * * * Hey gang! Yeah, I know there was a big post up ahead where I announced that I quit the project. Well, I deleted it…because I can do that. I took a while off to take care … Continue reading

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Shavra – Improving Visuals in Game Guru

I haven’t updated this for a while because I was finishing my test game and have been trying things here and there. I feel like I have progressed enough to give this another whirl (as I try to achieve a … Continue reading

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Hello! I haven’t updated in a while and figured I should before I’m away for a few days. Not much has happened here. I have imported the weapons that have also been present in previous iterations of my fantasy games. … Continue reading

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Shavra – fear and loathing with interior design and characters

Hey gang! I have to admit that I present you this updated with mixed feelings. Not only because I didn’t get all too much further into development but also because I developed a love-hate relationship with my characters. I have … Continue reading

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Shavra – Nothern Island and Abbey Interior

Alright! Time for an update! I know that what I have shown the last time was already rather polished so I’ll have to warn you that what will be shown in this update is in an a lot more “raw” … Continue reading

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Shavra – Progress and Characters

You can also read the last update for more information on design choices 🙂 I had some time to work on this and after some frustration and quite a few deleted meshes, I finally have a level of quality and … Continue reading

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