Category Archives: 3D Art

Posts, musings and galleries about my 3D artwork and assets for sale.

Acythian – Horror Themed UrbEx level

It’s there in your eyes Like diamonds ablaze Sleepless we walk Through the valley of dreams We live life long enough Like silent machines Hello! I’ve made some progress here and there and also started working on a new map. … Continue reading

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Acythian – November Update

Hello! Development has been slow once again so I can only leave you with a few changes to level 1. (previously in a different article. LINK ) Basically, in the first draft the complex was on an island and I … Continue reading

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Acythian – Ventshafts/Maintenance Area – Cyberpunk/Noir FPS Game

Start up from a solitary planet; again but there’s a language that I never spoke And it’s clogging up inside my throat Electric connections that were dormant now ingite It’s like another part of sight A second eyelid that was … Continue reading

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Acythian – Fun in the Sewers

“What is real? How do you define real? If you’re talking about what you can feel, what you can smell, what you can taste and see, then real is simply electrical signals interpreted by your brain.” Heyho Hello! A lot … Continue reading

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Acythian – Futuristic Weapons

Well! Its october and Redacted¬≤ has long been released and I’m done with my vacation and am pouring some more of my time in my projects again. Also thanks to all of you who grabbed my store media during the … Continue reading

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Acythian – Initial Post – Conceptual and Early Stages

This post has been replaced in February 2017. Note that content subsequently following is outdated. Developer Wolf with lots of support from Bugsy and the community Genre First Person Shooter // Adventure // Cyberpunk, Gothic, SciFi Version 4.x69x Plot Acythian … Continue reading

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RedSorceress Skyboxes Archive

Hi! Back when I first started out with 3D Games, I had most skyboxes for my projects from an awesome website called redsorceres dot com. The owner shared a lot of models and textures and it was an all around … Continue reading

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