Author Archives: serygala

About serygala

Who really has time to think about a summary of himself on the internet? I like art, women, gamedesign and I love coffee. Everything else is too much information.

Acythian – 2019 City and Characters

UPDATE If you followed this project since its inception you might have noticed that it went through several iterations of character designs. Initially I was working with Errant AI’s character collection. However, despite being very versatile they are barely usable … Continue reading

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News about Acythian and the discontinuation of Shavra

Hello! I have yet again updated page 1 to better represent the project at its current stage. The last time I did that was in February of 2017. Its true that this project has evolved along side the engine which … Continue reading

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Basic melee weapon rigging in fragmotion [English / Deutsch]

Hello! First of all this is going to be the last tutorial I make for fragmotion. I get a lot of messages about it and tried to explain how to use it to so many people that I simply don’t … Continue reading

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Nomad Mod and a requiem for FPSCreator

Hey! If you are reading this chances are that you used FPSCreator in the past or are still using it and you are either viewing this for information or a tiny dose of nostalgia. If you are new to FPSCreator … Continue reading

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Arkane Studios – Half Life² Episode 4

Howdy! I am fully aware that this is old news but I only recently found out that valve has outsourced the development of Half Life² Episode 4 to french dev-team Arkane Studios. Half Life² is among my favourite FPS games … Continue reading

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Acythian – Horror Themed UrbEx level

It’s there in your eyes Like diamonds ablaze Sleepless we walk Through the valley of dreams We live life long enough Like silent machines Hello! I’ve made some progress here and there and also started working on a new map. … Continue reading

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Acythian – November Update

Hello! Development has been slow once again so I can only leave you with a few changes to level 1. (previously in a different article. LINK ) Basically, in the first draft the complex was on an island and I … Continue reading

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