The 3D Bazaar

Uncle Wolfs 3D Bazaar
Amateur Models for Amateur Games

Hello and welcome to the Bazaar!

Please, come in, come in! Here I will show you wonders beyond your keenest imagination. I deal in prestigious polygons woven around the finest vertices!

Here I will present my 3D Models that are either related to my own projects or available for sale. Some of these are part of engines/project related packs and sold through other companies, others can either be bought by contacting me directly or on this store:

Link to store page

I hope you’ll find something you like:

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SandstoneMarbleArch
Originally designed for a subterranean level in spyra but I decided to make it available.
Polygons: 948
Available in store

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Additional Pillar to go with the arch. I want to have a lot of marble/polished areas in Spyra alongside the more traditional dirty fantasy dungeon.
Polygons: 420
Available in store

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The Dark Tower
Slightly higher polycount due to fully modeled stained glass windows.
Polycount: 4576

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A larger table with drawers and ornate decor.
The wood is only lightly normalmapped but the carvings more deeply for the best effect.
Polycount: 1408
This model was part of an older pack that I still concider my best pack to date.
Available in store.

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A detailed, decorative small table.
Polycount: 632

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I’m remaking a lot of my really old models. This is one of them.
Its an architectural prop to add details to your fantasy level.
Polycount: 1056

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Wraithblade
A sword I desigend that might find its place into Shavra (older fantasy game of mine).
Polycount: 4606

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Antique Monument.
I designed this to be used in a fantasy city townsquare. You can put benches or vases around it and it looks quite nice!
I try to add some more clean and bright assets to my darker fantasy collection.
This also goes well in most ancient greek settings or a palace.
Polycount: 218

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I’m remaking a lot of my really old models. This is one of them.
Its an architectural prop to add details to your fantasy level.
Polycount: 636

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A decorative chair
2716 Polygons
Mid-poly deco – object for fantasy adventures.

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Ornate Pillar
1352 Polygons
Detailed Pillar for dungeons and dark fantasy surroundings
Subtle details like the sumerian glyphs and the carved-in bats hint at a vampire setting.

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Andreas Cross
Ancient torture fixture for your dungeon level. Details are nails that fix it on the floor and rests of a broken chain on top.
Folks with a less usual nightlife might nitpick that these are always covered in leather, but its for the medieval-fantasy kinda dungeon!
510 Polygons

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same as “ornate pillar” just without the spikes.
432 Polygons

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A potted plant.
I made this back in classic times because static models with transparency where never looking right in terms of shadows and I always wanted to have more indoor plantlife. I think this will be less useful now. However, the model is free and I’ll post some links to my free stuff soon.
You can also use this in indoor levels where no sunlight touches it without anyone calling you out on it
864 Polygons

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Detailed round table!
376 Polygons

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A small, ornate wooden pillar.
Lovely detailed an perfect to place a statue or vaste on it.
Atmospheric detail prop for a study or hallway in a manor,castle or palace.
A second version with a marble bottom fits better in bright palace levels.
This prop is about the height of the players waist.
180 polygons

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A round table with occult-looking symbols on it.
This works great as a form of elder-scrolls like enchantment/alchemy/summoning station in a fantasy game. perhaps as a teleporter, perhaps to summon an evil ghost in a mystery game.
The symbols are leaned on but not related to any religious images which makes this fit in any kind of fantasy/horror game.
Item originally requested by FPSC User “Mr.Game”
376 Triangles

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Decorative Bench
Detailed wooden carving of kissing birds, seatting-pillow held by metal slates, red cloth looks vivid due to normalmapping.
Please note elevated polycount of 5912

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Futuristic Modded MP5
part of a former project / older model

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Futuristic Relay
This is part of an effort to remake and polish some of my old classic models. I’m a little proud of what I did with this prop as it was kinda shabby before.
It uses Reloadeds LOD system to hide the handle and cables from the mesh once the player gets far away from it for performance.
Its designed to suit the look of my scifi project which also the Mech is part of. However, as I am aware that not all Users are working on such a rusty-dystopian scifie game, I also made a clean version: (both are available in the store)

Same as a above… for all these scifi scenes and spaceships in a brighter future where not everything is covered in rust and falling apart.
Note the emissive channel for extra scifiness

These are alternative versions of the relay which will only be available in packs. I always make additional versions and b-meshes of everything

Futuristic Board Pillar
Well…”Futuristic”. This is also a remake of an old prop, altough this didn’t age all that well.
Will be available in the store if accepted for a bargain price. But then again, all store prices are a bargain


Futuristic Fuseboxes
Part of a joint pack I wanted to do with Bugsy that never took off. I retextured it carefully the match the look of my scifi scene.
Available in the store

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Many of these are my personal favorites.

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Store Front
404 Polygons

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Small Machine
1234 Polygons

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Small Drawers
132 Polygons
Just a small desk you can place a vase, statue or perhaps some kind of weapon display on it. Its kinda subtle and good for fantasy hallways and dungeons.

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Chained Cage with Skeleton (Root Model)
3482 Polygons
Exclusive Model

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Alternative Versions
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Empty Cages (with and without chain)
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Towering Pillar (Desert Themed)
138 Polygons

Knowing that my desert themed game isn’t everyones genre I did also craft an alternate version more suiting your regular fantasy/medieval theme!

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Towering Pillar
138 Polygons

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Nightrage II “Fury” SOPMOD

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The Aegydian Dagger

Heavily ornate and nicelty detailed

only 700 Polygons

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The Aegydian Sword

only 716 Polygons

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Aegydian Halberd

A less well made entrance in the aegydian fantasy-equipment set.

Face count: 1490

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Aegydian Towershield

407 Polygons

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Aegydian Quarterstaff

Please check this one out in high-res, cause I personally like it a lot. Posted Image

564 Polygons

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Aegydian Bow

Polycount 1248

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And much more

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Parlour Couch
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Large paintings (handpainted). Notice specularity induced paint effect.
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Experimenting with some transparency.
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banner and tables


Holographic signs from the old cyberpunk media. One is already available on the store for only 35 points. The other one is about to surface in the near future. They do show their age, I admit that, but they still look good on the facade of a futuristic building


Small Drawers
132 Polygons
Just a small desk you can place a vase, statue or perhaps some kind of weapon display on it. Its kinda subtle and good for fantasy hallways and dungeons.


Lake Purifier
5102 Polygons
(the glowing blue part is supposed to be submerged in water)
A large filtration coil to place in your oceans,lakes, rivers… or wherever else you wish to place it.
Its part of the scifipack which will be named “Abandoned Terraforming Station”
Its obvious that it has been designed to look worn and rusty, but I also included a cleaner edition among all the alternative models.

Water stirring towers. Remotely connected. (not animated)

Its a wierd prop, I know! But it was part of the original concept so it had to be in the pack.

This wouldn’t be a proper “abandoned terraforming plant” pack without some kind of computer items…so I made holographic terminals:

Holographic computer terminals and screens.

While the transparency shows up perfectly in reloaded, it has less “threshold” and appears a little more bodged and blurry. Might be due to its beta state and the current rendering engine.

And to round it all up, a generic, yet useful prop:

solar-powered streetlights. 2 VariationsAbandoned Terraforming Plant

Science Fiction Modelpack

Primary Model

2570 Triangles

Diffuse: 2048²

Compressed DirectX Model

Variations

In-Engine

and something that will be available in the store soon (if approved):


Planetary Topograph



Harbourside Shack
Cherubim SwordSome fantasy environment props I made.

Your usual giant shrooms. Some say stereotypical, I say classic.

I know we have a lot of rocks out there, but I always say that self sculpted ones look better than generated ones.

Some alien plants to populate your levels

More giant mushrooms to add variety.

I’m fond of the gritty semi-realism of my scifi props but there is still a lot to improve upon.

Something more upbeat: My giant shrooms in game guru.


Nehrian Claymore

Cyberpunk Pillar

Wall Prop

There is an alternative version without the screen because the player notices something like that repeating itself in the map right away.

Old Cyberpunk Neon Sign and lantern



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