I prepared a few new pictures for you guys on sunday, here they are now:
These small pillars are seperate entities, thats why they seem to mismatch the larger structure.
Some Bookcases. Minimalistic but efficient to fill levels with!
minitable and candle.
Pillars with wooden tops.
Low poly archs
Simple Lowpoly-Deco Axes for walls.
Some large architectural pillars
Now that I’m already working on this, I might aswell make it huge. Here are even more architectural props:
The archs come with 2 different textures and both versions have barred archs which have either rusty or clean metal. Both metal versions look a lot better using bond1s lightmap_herospec shader.
These little deco props are simple, I know, but they all use the same 512*512 texture. I try to optimise the pack a little.
I also took shots with one of the hallway construction set pillars I showed above for those who didnt know what one could do with a skeletal gothic pillar. This is not realistic at all but can be cool in a fantasy game.
Good morning to everyone! Here is a quick update before I throw myself out in the snow:
Nevermind the normalmap in that presentation image of the statueface-wall. Its not in the pack
Thanks to Bugsy for posing my statue model!
Have a nice one!